Files
oc-baserepo/PowerManager.lua
2024-02-22 23:07:40 +01:00

172 lines
4.4 KiB
Lua

--Programm um an den PC angeschlossene TE und RF Speicherzellen grafisch darzustellen
local component = require( "component" )
local gpu = component.gpu
local event = require( "event" )
local splashText = "Stromanzeige - Ultimate ROG RGB LED Edition"
local frameTitle = "Power Monitor - Klicken zum Beenden"
local oldW, oldH = gpu.getResolution()
local newW = 160
local newH = 50
local numberOfPanels = 2
local panelWidth = (newW / numberOfPanels)
gpu.setResolution(newW, newH)
function clearScreen()
local w,h = gpu.getResolution()
drawLine(1, 1, w, h, 0x000000)
end
function drawLine(startX, startY, stopX, stopY, colorOfLine)
local oldColor = gpu.getBackground(false)
gpu.setBackground(colorOfLine, false)
gpu.fill(startX, startY, stopX, stopY, " ")
gpu.setBackground(oldColor, false)
end
function powerBar( label, y, x, value, maxVal, colorOfBar, show, unit, border)
local oldColor = gpu.getBackground(false)
local borderSymbol = " "
local barSymbol = " "
local percentage = (value * 100 / maxVal)
local redGraphValue = 20
if percentage <= redGraphValue then
colorOfBar = 0xf00000
end
drawLine(border, y, x, 2, 0x000000)
w = math.floor( value * (x / maxVal) )
p = math.floor( (w / x) * 100 )
gpu.set( border, y, label .. ": " .. tostring( p ) .. "%" )
drawLine(border, y+1, x, 1, 0x222222)
drawLine(border, y+1, w, 1, colorOfBar)
gpu.setBackground( oldColor, false )
if show then
local valStr = formatBig( value ) .. unit
local n = string.len( valStr )
gpu.set( (x+3) - n, y, valStr )
end
end
function formatBig( value )
local output = ""
local valRem = 0
local valPart = 0
while value > 0 do
valRem = math.floor( value / 1000 )
valPart = value - (valRem * 1000)
if output == "" then
output = string.format( "%03d", valPart )
elseif valRem == 0 then
output = valPart .. "," .. output
else
output = string.format( "%03d", valPart ) .. "," .. output
end
value = valRem
end
return output
end
function getCells()
local countDcOrb = 0
local countTEcell = 0
local countRfTCell = 0
local TEcell = component.list( "energy_device" )
local RfTCell = component.list("rftools_powercell")
local cellsID = {}
for address, name in pairs(TEcell) do
countTEcell = countTEcell + 1
if countTEcell > 1 then
cellsID[address] = "TE Zelle".." "..countTEcell
else
cellsID[address] = "TE Zelle"
end
end
for address, name in pairs(RfTCell) do
countRfTCell = countRfTCell + 1
if countRfTCell > 1 then
cellsID[address] = "RfT Zelle".." "..countRfTCell
else
cellsID[address] = "RfT Zelle"
end
end
return cellsID
end
function getTotal()
local totalPower = 0
local totalMaxPower = 0
local cellid = getCells()
for address, name in pairs(cellid) do
local cell = component.proxy( address )
totalPower = totalPower + cell.getEnergyStored()
totalMaxPower = totalMaxPower + cell.getMaxEnergyStored()
end
return totalPower, totalMaxPower
end
function drawPanel(x, y, width, height, color)
drawLine(x, y, width, height, color)
drawLine(x + 1, y + 1, width -1, height - 1, 0x000000)
end
function drawDesktop()
--Title
local titleHeight = 3
drawPanel(1, 1, newW, titleHeight, 0xffffff)
gpu.set((newW - #frameTitle) / 2, 2, frameTitle)
local cellsID = getCells()
local count = 0
local t = titleHeight
for i = numberOfPanels - 1, 0, -1
do
drawPanel(panelWidth*i+1, titleHeight + 1, newH - titleHeight, 0xffffff)
if i == 0 then
for address, name in pairs(cellsID) do
local cell = component.proxy( address )
count = count + 1
t = t + 3
powerBar( name, t , panelWidth - 6, cell.getEnergyStored(), cell.getMaxEnergyStored() , 0x00bb00, true, "RF", panelWidth*i+2)
end
elseif i == 1 then
local totalPower, totalMaxPower = getTotal()
powerBar( "Gesamt", titleHeight + 1, panelWidth - 6, totalPower, totalMaxPower, 0x00bb00, true, "RF", panelWidth*i+2)
end
end
end
clearScreen()
drawLine(1, 1, newW, 1, 0xbbbbbb)
gpu.set((newW - #splashText) / 2, 24, splashText)
os.sleep(1)
clearScreen()
while true do
local _,_,x,y = event.pull( 1, "touch" )
drawDesktop()
if x < 10 and y < 10 then
numberOfPanels = numberOfPanels + 1
elseif x > 10 and Y > 10 then
numberOfPanels = numberOfPanels - 1
else
goto quit
end
end
::quit::
gpu.setResolution( oldW, oldH )
clearScreen()
print("Programm beendet.")